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         * If there is no valid path to the system sounds set, then it returns
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         * If there is no valid path to the system sounds set, then it returns
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         * FALSE.
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         * FALSE.
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         */
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         */
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        bool getSystemSoundState();
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        bool getSystemSoundState();
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        std::vector<std::string>& getAllSingleBeep() { return mSinglePeeps; }
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        std::vector<std::string>& getAllDoubleBeep() { return mDoubleBeeps; }
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        std::string getFirstSingleBeep();
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        std::string getFirstSingleBeep();
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        std::string getNextSingleBeep();
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        std::string getNextSingleBeep();
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        std::string getFirstDoubleBeep();
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        std::string getFirstDoubleBeep();
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        std::string getNextDoubleBeep();
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        std::string getNextDoubleBeep();
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        std::string& getTestSound() { return mTestSound; }
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        std::string& getTestSound() { return mTestSound; }