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Line 1178... Line 1178...
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            void listViewNavigate(const std::string& command, bool select=false);
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            void listViewNavigate(const std::string& command, bool select=false);
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            void listViewRefresh(int interval, bool force=false);
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            void listViewRefresh(int interval, bool force=false);
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            void listViewSortData(const std::vector<std::string>& columns, LIST_SORT order, const std::string& override);
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            void listViewSortData(const std::vector<std::string>& columns, LIST_SORT order, const std::string& override);
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            int getBorderSize(const std::string& name);
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            int getBorderSize(const std::string& name);
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            void setPassword(const std::string& pw) { mPassword = pw; }
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            void setPassword(const std::string& pw) { mPassword = pw; }
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            void setUserName(const std::string& user);
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        protected:
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        protected:
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            BUTTONTYPE getButtonType(const std::string& bt);
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            BUTTONTYPE getButtonType(const std::string& bt);
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            FEEDBACK getButtonFeedback(const std::string& fb);
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            FEEDBACK getButtonFeedback(const std::string& fb);
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            SkBitmap drawImageButton(SkBitmap& imgRed, SkBitmap& imgMask, int width, int height, SkColor col1, SkColor col2);
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            SkBitmap drawImageButton(SkBitmap& imgRed, SkBitmap& imgMask, int width, int height, SkColor col1, SkColor col2);
Line 1381... Line 1382...
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            bool mSubViewPart{false};   // TRUE = The button is part of a subview item.
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            bool mSubViewPart{false};   // TRUE = The button is part of a subview item.
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            int mCursorPosition{0}; // The cursor position if this is of type TEXT_INPUT
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            int mCursorPosition{0}; // The cursor position if this is of type TEXT_INPUT
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            bool mHasFocus{false};  // If this is of type TEXT_INPUT this holds the focus state
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            bool mHasFocus{false};  // If this is of type TEXT_INPUT this holds the focus state
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            std::string dummy;      // dummy string used to return an empty string.
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            std::string dummy;      // dummy string used to return an empty string.
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            std::string mPassword;  // Contains the last typed password (askPassword()).
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            std::string mPassword;  // Contains the last typed password (askPassword()).
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            std::string mUser;      // If this contains a user name contained in the User Password list, the user is asked for a password.
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    };
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    };
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    typedef struct BUTTONS_T
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    typedef struct BUTTONS_T
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    {
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    {
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        TButton *button{nullptr};
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        TButton *button{nullptr};