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/*
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 * Copyright (C) 2020 to 2023 by Andreas Theofilu <andreas@theosys.at>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software Foundation,
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301  USA
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 */
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#ifndef __TOBJECT_H__
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#define __TOBJECT_H__
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#include <string>
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#include "tpageinterface.h"
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//#include "tqtextedit.h"
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#include "tqeditline.h"
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QT_BEGIN_NAMESPACE
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class QLabel;
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class QWidget;
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//class QTextEdit;
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//class QLineEdit;
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class QMediaPlayer;
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class QVideoWidget;
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class QPropertyAnimation;
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class QListWidget;
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class TQScrollArea;
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class MainWindow;
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class TQMarquee;
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QT_END_NAMESPACE
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class TObject
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{
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    public:
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        typedef enum OBJECT_TYPE
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        {
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            OBJ_NONE,
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            OBJ_PAGE,
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            OBJ_SUBPAGE,
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            OBJ_BUTTON,
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            OBJ_MARQUEE,
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            OBJ_TEXT,
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            OBJ_INPUT,
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            OBJ_LIST,
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            OBJ_VIDEO,
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            OBJ_SUBVIEW
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        }OBJECT_TYPE;
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        typedef union _OBJ
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        {
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            QVideoWidget *vwidget{nullptr}; // A video window
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            QLabel *label;                  // For buttons
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            TQMarquee *marquee;             // For marquee lines
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            QWidget *widget;                // For subpage
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            TQEditLine *plaintext;          // For text input
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//            TQTextEdit *plaintext;          // For text input
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            QListWidget *list;              // For lists
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            TQScrollArea *area;             // For scroll area
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        }_OBJ;
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        typedef struct OBJECT_t
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        {
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            OBJECT_TYPE type{OBJ_NONE};
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            ulong handle{0};
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            _OBJ object;
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            QMediaPlayer *player{nullptr};  // Pointer to video player if this is a video button
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            int left{0};
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            int top{0};
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            int width{0};
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            int height{0};
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            int rows{0};
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            int cols{0};
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            bool invalid{true};
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            QPropertyAnimation *animation{nullptr};
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            ANIMATION_t animate;
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            bool aniDirection{false};
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            WId wid{0};                     // Used to identify a QTextEdit or QLineEdit
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            bool remove{false};             // Object is marked for remove. Used with animation.
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            bool connected{false};          // TRUE = there is a connection.
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            bool dirty{false};              // TRUE = Object was changed during surface was suspended.
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        }OBJECT_t;
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        TObject();
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        ~TObject();
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        void setParent(MainWindow *mw) { mMainWindow = mw; }
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        void clear(bool force=false);
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        bool addObject(OBJECT_t& obj);
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        OBJECT_t *findObject(ulong handle);
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        OBJECT_t *findObject(WId id);
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        OBJECT_t *findFirstChild(ulong handle);
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        OBJECT_t *findNextChild(ulong handle);
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        OBJECT_t *getMarkedRemove();
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        OBJECT_t *getNextMarkedRemove(OBJECT_t *obj);
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        OBJECT_t *getFirstDirty();
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        OBJECT_t *getNextDirty(OBJECT_t *obj);
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        OBJECT_t *findFirstWindow();
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        OBJECT_t *findNextWindow(OBJECT_t *obj);
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        void cleanMarked();
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        void removeAllChilds(ulong handle, bool drop=true);
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        void removeObject(ulong handle, bool drop=true);
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        void invalidateAllObjects();
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        void invalidateObject(ulong handle);
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        void invalidateAllSubObjects(ulong handle);
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        bool enableObject(ulong handle);
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        bool enableAllSubObjects(ulong handle);
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        static std::string objectToString(OBJECT_TYPE o);
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        void dropContent(OBJECT_t *obj, bool lock=true);
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        void markDroped(ulong handle);
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    private:
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        std::mutex mutex_obj;
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        std::map<ulong, OBJECT_t> mObjects;
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        MainWindow *mMainWindow;
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};
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#endif