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/*
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 * -------------------------------------------------------------------------------
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 * lookup3.c, by Bob Jenkins, May 2006, Public Domain.
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 *
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 * These are functions for producing 32-bit hashes for hash table lookup.
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 * hashword(), hashlittle(), hashlittle2(), hashbig(), mix(), and final()
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 * are externally useful functions.  Routines to test the hash are included
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 * if SELF_TEST is defined.  You can use this free for any purpose.  It's in
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 * the public domain.  It has no warranty.
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 *
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 * You probably want to use hashlittle().  hashlittle() and hashbig()
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 * hash byte arrays.  hashlittle() is is faster than hashbig() on
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 * little-endian machines.  Intel and AMD are little-endian machines.
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 * On second thought, you probably want hashlittle2(), which is identical to
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 * hashlittle() except it returns two 32-bit hashes for the price of one.
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 * You could implement hashbig2() if you wanted but I haven't bothered here.
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 *
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 * If you want to find a hash of, say, exactly 7 integers, do
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 *  a = i1;  b = i2;  c = i3;
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 *  mix(a,b,c);
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 *  a += i4; b += i5; c += i6;
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 *  mix(a,b,c);
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 *  a += i7;
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 *  final(a,b,c);
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 * then use c as the hash value.  If you have a variable length array of
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 * 4-byte integers to hash, use hashword().  If you have a byte array (like
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 * a character string), use hashlittle().  If you have several byte arrays, or
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 * a mix of things, see the comments above hashlittle().
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 *
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 * Why is this so big?  I read 12 bytes at a time into 3 4-byte integers,
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 * then mix those integers.  This is fast (you can do a lot more thorough
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 * mixing with 12*3 instructions on 3 integers than you can with 3 instructions
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 * on 1 byte), but shoehorning those bytes into integers efficiently is messy.
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 * -------------------------------------------------------------------------------
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 */
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#ifndef __LOOKUP3_H__
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#define __LOOKUP3_H__
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#ifndef uint32_t
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	typedef unsigned long uint32_t;
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#endif
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#ifndef uint8_t
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	typedef unsigned char uint8_t;
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#endif
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/*
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 * --------------------------------------------------------------------
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 * This works on all machines.  To be useful, it requires
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 * -- that the key be an array of uint32_t's, and
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 * -- that the length be the number of uint32_t's in the key
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 *
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 * The function hashword() is identical to hashlittle() on little-endian
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 * machines, and identical to hashbig() on big-endian machines,
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 * except that the length has to be measured in uint32_ts rather than in
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 * bytes.  hashlittle() is more complicated than hashword() only because
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 * hashlittle() has to dance around fitting the key bytes into registers.
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 * --------------------------------------------------------------------
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 */
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uint32_t hashword(
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	const uint32_t *k,                   /* the key, an array of uint32_t values */
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	size_t          length,               /* the length of the key, in uint32_ts */
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	uint32_t        initval);         /* the previous hash, or an arbitrary value */
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/*
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 * --------------------------------------------------------------------
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 * hashword2() -- same as hashword(), but take two seeds and return two
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 * 32-bit values.  pc and pb must both be nonnull, and *pc and *pb must
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 * both be initialized with seeds.  If you pass in (*pb)==0, the output
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 * (*pc) will be the same as the return value from hashword().
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 * --------------------------------------------------------------------
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 */
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void hashword2 (
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	const uint32_t *k,                   /* the key, an array of uint32_t values */
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	size_t          length,               /* the length of the key, in uint32_ts */
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	uint32_t       *pc,                      /* IN: seed OUT: primary hash value */
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	uint32_t       *pb);               /* IN: more seed OUT: secondary hash value */
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/*
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 * -------------------------------------------------------------------------------
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 * hashlittle() -- hash a variable-length key into a 32-bit value
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 *  k       : the key (the unaligned variable-length array of bytes)
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 *  length  : the length of the key, counting by bytes
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 *  initval : can be any 4-byte value
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 * Returns a 32-bit value.  Every bit of the key affects every bit of
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 * the return value.  Two keys differing by one or two bits will have
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 * totally different hash values.
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 *
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 * The best hash table sizes are powers of 2.  There is no need to do
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 * mod a prime (mod is sooo slow!).  If you need less than 32 bits,
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 * use a bitmask.  For example, if you need only 10 bits, do
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 *  h = (h & hashmask(10));
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 * In which case, the hash table should have hashsize(10) elements.
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 *
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 * If you are hashing n strings (uint8_t **)k, do it like this:
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 *  for (i=0, h=0; i<n; ++i) h = hashlittle( k[i], len[i], h);
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 *
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 * By Bob Jenkins, 2006.  bob_jenkins@burtleburtle.net.  You may use this
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 * code any way you wish, private, educational, or commercial.  It's free.
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 *
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 * Use for hash table lookup, or anything where one collision in 2^^32 is
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 * acceptable.  Do NOT use for cryptographic purposes.
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 * -------------------------------------------------------------------------------
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 */
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uint32_t hashlittle( const void *key, size_t length, uint32_t initval);
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/*
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 * hashlittle2: return 2 32-bit hash values
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 *
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 * This is identical to hashlittle(), except it returns two 32-bit hash
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 * values instead of just one.  This is good enough for hash table
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 * lookup with 2^^64 buckets, or if you want a second hash if you're not
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 * happy with the first, or if you want a probably-unique 64-bit ID for
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 * the key.  *pc is better mixed than *pb, so use *pc first.  If you want
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 * a 64-bit value do something like "*pc + (((uint64_t)*pb)<<32)".
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 */
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void hashlittle2(
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	const void *key,       /* the key to hash */
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	size_t      length,    /* length of the key */
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	uint32_t   *pc,        /* IN: primary initval, OUT: primary hash */
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	uint32_t   *pb);       /* IN: secondary initval, OUT: secondary hash */
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/*
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 * hashbig():
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 * This is the same as hashword() on big-endian machines.  It is different
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 * from hashlittle() on all machines.  hashbig() takes advantage of
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 * big-endian byte ordering.
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 */
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uint32_t hashbig( const void *key, size_t length, uint32_t initval);
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#endif